AI-Augmented Game-Based Learning for Enhancing Arabic Speaking Skills: Evidence from a Quasi-Experimental Study

  • Mustaghfirin Universitas Islam Negeri Sultan Syarif Kasim Riau
  • Masrun Universitas Islam Negeri Sultan Syarif Kasim Riau
  • Rusdi Universitas Islam Negeri Sultan Syarif Kasim Riau
Abstract views: 7 , pdf downloads: 9
Keywords: Arabic speaking skills, game-based learning, artificial intelligence, quasi-experimental study

Abstract

This study investigates the effectiveness of AI-augmented game-based learning in enhancing Arabic speaking skills (maharah kalām) among junior secondary students. Employing a quasi-experimental design with a pretest–posttest control group, the study was conducted at SMP Islam Baitul Qur’an Riau involving 40 students divided into an experimental group and a control group. The experimental group received Arabic speaking instruction through a Truth or Dare game designed with instructional support from artificial intelligence, while the control group followed conventional instruction. Data were collected through speaking tests and analyzed using paired-samples and independent-samples t-tests. The findings reveal that both groups showed improvement; however, the experimental group demonstrated a significantly higher increase in speaking performance than the control group. These results indicate that integrating game-based learning with AI-supported instructional design can create a more interactive and communicative learning environment, thereby effectively improving Arabic speaking skills

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Published
2026-01-10
How to Cite
Mustaghfirin, Masrun, & Rusdi. (2026). AI-Augmented Game-Based Learning for Enhancing Arabic Speaking Skills: Evidence from a Quasi-Experimental Study. Alibbaa’: Jurnal Pendidikan Bahasa Arab, 7(1), 76-92. https://doi.org/10.19105/ajpba.v7i1.22619